Project ODG (WIP) - Week 01 : First features

Inspired by Subvert Games and motivated by the pleasure that gives me to see the making off of something, I have started a new project with Unity3D. I will be showing its progress each week as they (Subvert Games) have done with their game Blackreef Pirates.

I have been working a week on the project, and the truth is that it moves quite well, during this week I have implemented the following functionality:
  • Character and camera control
  • Map loading and terrain mesh generation
  • Terrain texturing
  • Object loading

Some of these need to be polished, but I prefer to go ahead and have a playable prototype first.

I leave you with the video of this first week:

Bye ;)